첨부 소스 코드는 나눔고딕코딩 폰트를 사용합니다.
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TestProject.zip
0.01MB

▶ MainForm.cs

using System.Drawing;
using System.Drawing.Text;
using System.Windows.Forms;

using Steema.TeeChart.Drawing;

namespace TestProject
{
    /// <summary>
    /// 메인 폼
    /// </summary>
    public partial class MainForm : Form
    {
        //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor
        ////////////////////////////////////////////////////////////////////////////////////////// Public

        #region 생성자 - MainForm()

        /// <summary>
        /// 생성자
        /// </summary>
        public MainForm()
        {
            InitializeComponent();

            Text = "폰트 품질 설정하기";

            this.tChart.Panel.Color      = Color.Black;
            this.tChart.Panel.Pen        = new ChartPen(Color.Black);
            this.tChart.Walls.Back.Color = Color.Black;

            this.tChart.AfterDraw += tChart_AfterDraw;
        }

        #endregion

        //////////////////////////////////////////////////////////////////////////////////////////////////// Method
        ////////////////////////////////////////////////////////////////////////////////////////// Private

        #region TChart 그리기 후 처리하기 - tChart_AfterDraw(sender, graphics3D)

        /// <summary>
        /// TChart 그리기 후 처리하기
        /// </summary>
        /// <param name="sender">이벤트 발생자</param>
        /// <param name="graphics3D">그래픽스 3D</param>
        private void tChart_AfterDraw(object sender, Graphics3D graphics3D)
        {
            int yValue = 75;
            int xValue = 30;

            graphics3D.Font.Size  = 20;
            graphics3D.Font.Color = Color.Yellow;

            graphics3D.Font.Quality = TextRenderingHint.AntiAlias;
            graphics3D.TextOut(xValue, yValue, "The quick brown fox jumped over the lazy dog.");

            graphics3D.Font.Quality = TextRenderingHint.AntiAliasGridFit;
            graphics3D.TextOut(xValue, yValue += 50, "The quick brown fox jumped over the lazy dog.");

            graphics3D.Font.Quality = TextRenderingHint.ClearTypeGridFit;
            graphics3D.TextOut(xValue, yValue += 50, "The quick brown fox jumped over the lazy dog.");

            graphics3D.Font.Quality = TextRenderingHint.SingleBitPerPixel;
            graphics3D.TextOut(xValue, yValue += 50, "The quick brown fox jumped over the lazy dog.");

            graphics3D.Font.Quality = TextRenderingHint.SingleBitPerPixelGridFit;
            graphics3D.TextOut(xValue, yValue += 50, "The quick brown fox jumped over the lazy dog.");

            graphics3D.Font.Quality = TextRenderingHint.SystemDefault;
            graphics3D.TextOut(xValue, yValue += 50, "The quick brown fox jumped over the lazy dog.");
        }

        #endregion
    }
}
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