■ RenderTargetBitmap 클래스 : 엘리먼트 그리기

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TestProject.zip


MainWindow.cs

 

 

using System;

using System.Windows;

using System.Windows.Controls;

using System.Windows.Controls.Primitives;

using System.Windows.Media;

using System.Windows.Media.Imaging;

 

namespace TestProject

{

    /// <summary>

    /// 메인 윈도우

    /// </summary>

    public class MainWindow : Window

    {

        //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor

        ////////////////////////////////////////////////////////////////////////////////////////// Public

 

        #region 생성자 - MainWindow()

 

        /// <summary>

        /// 생성자

        /// </summary>

        public MainWindow()

        {

            Width      = 800;

            Height     = 600;

            Title      = "RenderTargetBitmap 클래스 : 엘리먼트 그리기";

            FontFamily = new FontFamily("나눔고딕코딩");

            FontSize   = 16;

 

            UniformGrid uniformGrid = new UniformGrid();

 

            uniformGrid.Columns = 4;

 

            for(int i = 0; i < 32; i++)

            {

                ToggleButton toggleButton = new ToggleButton();

 

                toggleButton.Width     = 96d;

                toggleButton.Height    = 24d;

                toggleButton.IsChecked = (i < 4 | i > 27) ^ (i % 4 == 0 | i % 4 == 3);

 

                uniformGrid.Children.Add(toggleButton);

            }

 

            uniformGrid.Measure(new Size(Double.PositiveInfinity, Double.PositiveInfinity));

 

            Size uniformGridSize = uniformGrid.DesiredSize;

 

            uniformGrid.Arrange(new Rect(new Point(0, 0), uniformGridSize));

 

            RenderTargetBitmap renderTargetBitmap = new RenderTargetBitmap

            (

                (int)Math.Ceiling(uniformGridSize.Width),

                (int)Math.Ceiling(uniformGridSize.Height),

                96,

                96,

                PixelFormats.Default

            );

 

            renderTargetBitmap.Render(uniformGrid);

 

            Image image = new Image();

 

            image.Source = renderTargetBitmap;

            image.Stretch = Stretch.None;

 

            Content = image;

        }

 

        #endregion

 

        //////////////////////////////////////////////////////////////////////////////////////////////////// Method

        ////////////////////////////////////////////////////////////////////////////////////////// Static

        //////////////////////////////////////////////////////////////////////////////// Public

 

        #region 프로그램 시작하기 - Main()

 

        /// <summary>

        /// 프로그램 시작하기

        /// </summary>

        [STAThread]

        public static void Main()

        {

            Application application = new Application();

 

            application.Run(new MainWindow());

        }

 

        #endregion

    }

}

 

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Posted by 사용자 icodebroker

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