■ Uri 클래스 : 리소스 사용하기

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TestProject.zip


MainWindow.xaml

 

 

<Window x:Class="TestProject.MainWindow"

    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"

    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"

    Width="800"

    Height="600"

    Title="Uri 클래스 : 리소스 사용하기"

    FontFamily="나눔고딕코딩"

    FontSize="16">

    <Grid Margin="10">

        <Grid.RowDefinitions>

            <RowDefinition Height="50*" />

            <RowDefinition Height="0"   />

            <RowDefinition Height="50*" />

        </Grid.RowDefinitions>

        <Image x:Name="topImage" Grid.Row="0"

            Stretch="Uniform" />

        <Image x:Name="bottomImage" Grid.Row="2"

            Stretch="Uniform">

            <Image.Source>

                <BitmapImage>

                    <BitmapImage.UriSource>

                        pack://application:,,/sample/penguins.jpg

                    </BitmapImage.UriSource>

                </BitmapImage>

            </Image.Source>

        </Image>

    </Grid>

</Window>

 

 

MainWindow.xaml.cs

 

 

using System;

using System.Windows;

using System.Windows.Media.Imaging;

 

namespace TestProject

{

    /// <summary>

    /// 메인 윈도우

    /// </summary>

    public partial class MainWindow : Window

    {

        //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor

        ////////////////////////////////////////////////////////////////////////////////////////// Public

 

        #region 생성자 - MainWindow()

 

        /// <summary>

        /// 생성자

        /// </summary>

        public MainWindow()

        {

            InitializeComponent();

 

            Loaded += Window_Loaded;

        }

 

        #endregion

 

        //////////////////////////////////////////////////////////////////////////////////////////////////// Method

        ////////////////////////////////////////////////////////////////////////////////////////// Private

        //////////////////////////////////////////////////////////////////////////////// Event

 

        #region 윈도우 로드시 처리하기 - Window_Loaded(sender, e)

 

        /// <summary>

        /// 윈도우 로드시 처리하기

        /// </summary>

        /// <param name="sender">이벤트 발생자</param>

        /// <param name="e">이벤트 인자</param>

        private void Window_Loaded(object sender, RoutedEventArgs e)

        {

            Uri uri = GetResourceUri(null, "sample/koala.jpg");

 

            BitmapImage bitmapImage = new BitmapImage(uri);

 

            this.topImage.Source = bitmapImage;

        }

 

        #endregion

 

        //////////////////////////////////////////////////////////////////////////////// Function

 

        #region 리소스 URI 구하기 - GetResourceUri(assemblyName, resourcePath)

 

        /// <summary>

        /// 리소스 URI 구하기

        /// </summary>

        /// <param name="assemblyName">어셈블리명</param>

        /// <param name="resourcePath">리소스 경로</param>

        /// <returns>리소스 URI</returns>

        private Uri GetResourceUri(string assemblyName, string resourcePath)

        {

            if(string.IsNullOrEmpty(assemblyName))

            {

                return new Uri(string.Format("pack://application:,,,/{0}", resourcePath));

            }

            else

            {

                return new Uri(string.Format("pack://application:,,,/{0};component/{1}", assemblyName, resourcePath));

            }

        }

 

        #endregion

    }

}

 

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Posted by 사용자 icodebroker
TAG

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