첨부 소스 코드는 나눔고딕코딩 폰트를 사용합니다.
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TestProject.zip
다운로드

▶ FontHelper.cs

using System.Windows;
using System.Windows.Media;

namespace TestProject
{
    /// <summary>
    /// 폰트 헬퍼
    /// </summary>
    [System.Runtime.Serialization.DataContract]
    public class FontHelper
    {
        //////////////////////////////////////////////////////////////////////////////////////////////////// Field
        ////////////////////////////////////////////////////////////////////////////////////////// Private

        #region Field
 
        /// <summary>
        /// 폰트 패밀리
        /// </summary>
        [System.Runtime.Serialization.DataMember]
        private string fontFamily;

        /// <summary>
        /// 폰트 가중치
        /// </summary>
        [System.Runtime.Serialization.DataMember]
        private int fontWeight;
        
        /// <summary>
        /// 폰트 신축성
        /// </summary>
        [System.Runtime.Serialization.DataMember]
        private int fontStretch;
        
        /// <summary>
        /// 폰트 스타일
        /// </summary>
        [System.Runtime.Serialization.DataMember]
        private int fontStyle;
 
        /// <summary>
        /// 폰트 크기
        /// </summary>
        [System.Runtime.Serialization.DataMember]
        private double fontSize;

        /// <summary>
        /// 색상
        /// </summary>
        [System.Runtime.Serialization.DataMember]
        private Color color;

        #endregion

        //////////////////////////////////////////////////////////////////////////////////////////////////// Property
        ////////////////////////////////////////////////////////////////////////////////////////// Public

        #region 폰트 - Font

        /// <summary>
        /// 폰트
        /// </summary>
        public System.Drawing.Font Font
        {
            get
            {
                System.Drawing.FontStyle fontStyle = System.Drawing.FontStyle.Regular;
 
                if(FontWeight.ToOpenTypeWeight() >= FontWeights.Bold.ToOpenTypeWeight())
                {
                    fontStyle |= System.Drawing.FontStyle.Bold;
                }
 
                if(FontStyle == FontStyles.Italic)
                {
                    fontStyle |= System.Drawing.FontStyle.Italic;
                }
 
                return new System.Drawing.Font(this.fontFamily, (float)this.fontSize, fontStyle);
            }
            set
            {
                this.fontFamily = value.FontFamily.Name;

                this.fontStretch = FontStretches.Normal.ToOpenTypeStretch();

                this.fontSize = value.Size;
 
                if(value.Bold == true)
                {
                    this.fontWeight = FontWeights.Bold.ToOpenTypeWeight();
                }
                else
                {
                    this.fontWeight = FontWeights.Normal.ToOpenTypeWeight();
                }
 
                if(value.Italic == true)
                {
                    FontStyle = FontStyles.Italic;
                }
                else
                {
                    FontStyle = FontStyles.Normal;
                }
            }
        }

        #endregion
        #region 폰트 가중치 - FontWeight

        /// <summary>
        /// 폰트 가중치
        /// </summary>
        public FontWeight FontWeight
        {
            get
            {
                return FontWeight.FromOpenTypeWeight(this.fontWeight);
            }
            set
            {
                this.fontWeight = value.ToOpenTypeWeight();
            }
        }

        #endregion
        #region 폰트 신축성 - FontStretch

        /// <summary>
        /// 폰트 신축성
        /// </summary>
        public FontStretch FontStretch
        {
            get
            {
                return FontStretch.FromOpenTypeStretch(this.fontStretch);
            }
            set
            {
                this.fontStretch = value.ToOpenTypeStretch();
            }
        }

        #endregion
        #region 폰트 스타일 - FontStyle

        /// <summary>
        /// 폰트 스타일
        /// </summary>
        public FontStyle FontStyle
        {
            get
            {
                switch(this.fontStyle)
                {
                    case 1  : return FontStyles.Oblique;
                    case 2  : return FontStyles.Italic;
                    default : return FontStyles.Normal;
                }
            }
            set
            {
                if(value == FontStyles.Oblique)
                {
                    this.fontStyle = 1;
                }
                else if(value == FontStyles.Italic)
                {
                    this.fontStyle = 2;
                }
                else
                {
                    this.fontStyle = 0;
                }
            }
        }

        #endregion
        #region 폰트 크기 - FontSize

        /// <summary>
        /// 폰트 크기
        /// </summary>
        public double FontSize
        {
            get
            {
                return this.fontSize;
            }
            set
            {
                this.fontSize = value;
            }
        }

        #endregion
        #region 폰트 패밀리 - FontFamily

        /// <summary>
        /// 폰트 패밀리
        /// </summary>
        public FontFamily FontFamily
        {
            get
            {
                return new FontFamily(this.fontFamily);
            }
            set
            {
                this.fontFamily = value.Source;
            }
        }

        #endregion
        #region 폰트 전경색 - Foreground

        /// <summary>
        /// 폰트 전경색
        /// </summary>
        public Brush Foreground
        {
            get
            {
                return new SolidColorBrush(this.color);
            }
            set
            {
                color = (value as SolidColorBrush).Color;
            }
        }

        #endregion

        //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor
        ////////////////////////////////////////////////////////////////////////////////////////// Public

        #region 생성자 - FontHelper()

        /// <summary>
        /// 생성자
        /// </summary>
        public FontHelper()
        {
            fontFamily  = "Arial";
            fontWeight  = FontWeights.Normal.ToOpenTypeWeight();
            fontStretch = FontStretches.Normal.ToOpenTypeStretch();
            fontStyle   = 0;
            fontSize    = 12.0;
            color       = Brushes.Black.Color;
        }

        #endregion
        #region 생성자 - FontHelper(font, color)

        /// <summary>
        /// 생성자
        /// </summary>
        /// <param name="font">폰트</param>
        /// <param name="color">색상</param>
        public FontHelper(System.Drawing.Font font, Color color)
        {
            Font = font;

            this.color = color;
        }
 
        #endregion
    }
}

 

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▶ MainWindow.xaml.cs

using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;

namespace TestProject
{
    /// <summary>
    /// 메인 윈도우
    /// </summary>
    public partial class MainWindow : Window
    {
        //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor
        ////////////////////////////////////////////////////////////////////////////////////////// Public

        #region 생성자 - MainWindow()

        /// <summary>
        /// 생성자
        /// </summary>
        public MainWindow()
        {
            InitializeComponent();

            this.fontButton.Click += fontButton_Click;
        }

        #endregion

        //////////////////////////////////////////////////////////////////////////////////////////////////// Method
        ////////////////////////////////////////////////////////////////////////////////////////// Private
        //////////////////////////////////////////////////////////////////////////////// Event

        #region 폰트 버튼 클릭시 처리하기 - fontButton_Click(sender, e)

        /// <summary>
        /// 폰트 버튼 클릭시 처리하기
        /// </summary>
        /// <param name="sender">이벤트 발생자</param>
        /// <param name="e">이벤트 인자</param>
        private void fontButton_Click(object sender, RoutedEventArgs e)
        {
            System.Windows.Forms.FontDialog fontDialog = new System.Windows.Forms.FontDialog();
 
            fontDialog.ShowColor = true;
 
            if(fontDialog.ShowDialog() == System.Windows.Forms.DialogResult.OK)
            {
                ApplyFont(this.textBlock, fontDialog.Font, fontDialog.Color);
            }
        }

        #endregion

        //////////////////////////////////////////////////////////////////////////////// Function

        #region 폰트 적용하기 - ApplyFont(textBlock, font, fontColor)

        /// <summary>
        /// 폰트 적용하기
        /// </summary>
        /// <param name="textBlock">텍스트 블럭</param>
        /// <param name="font">폰트</param>
        /// <param name="fontColor">폰트 색상</param>
        private void ApplyFont(TextBlock textBlock, System.Drawing.Font font, System.Drawing.Color fontColor)
        {
            FontHelper helper = new FontHelper(font, Color.FromArgb(255, fontColor.R, fontColor.G, fontColor.B));

            textBlock.FontFamily  = helper.FontFamily;
            textBlock.FontSize    = helper.FontSize;
            textBlock.FontStretch = helper.FontStretch;
            textBlock.FontStyle   = helper.FontStyle;
            textBlock.FontWeight  = helper.FontWeight;
            textBlock.Foreground  = helper.Foreground;
        }

        #endregion
    }
}
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