■ VisualBrush 엘리먼트 사용하기

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TestProject.zip


MainWindow.xaml

 

 

<Window x:Class="TestProject.MainWindow"

    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"

    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"

    Width="800"

    Height="600"

    Title="VisualBrush 엘리먼트 사용하기"

    FontFamily="나눔고딕코딩"

    FontSize="16">

    <Window.Resources>

        <MeshGeometry3D x:Key="CubeMeshGeometry3DKey"

            Positions="-0.5  0.5  0.5,  0.5  0.5  0.5,

                       -0.5 -0.5  0.5,  0.5 -0.5  0.5,

                        0.5  0.5 -0.5, -0.5  0.5 -0.5,

                        0.5 -0.5 -0.5, -0.5 -0.5 -0.5,

                       -0.5  0.5 -0.5, -0.5  0.5  0.5,

                       -0.5 -0.5 -0.5, -0.5 -0.5  0.5,

                        0.5  0.5  0.5,  0.5  0.5 -0.5,

                        0.5 -0.5  0.5,  0.5 -0.5 -0.5,

                       -0.5  0.5 -0.5,  0.5  0.5 -0.5,

                       -0.5  0.5  0.5,  0.5  0.5  0.5,

                        0.5 -0.5 -0.5, -0.5 -0.5 -0.5,

                        0.5 -0.5  0.5, -0.5 -0.5  0.5"

            TriangleIndices=" 0  2  1,  1  2  3

                              4  6  5,  5  6  7,

                              8 10  9,  9 10 11,

                             12 14 13, 13 14 15

                             16 18 17, 17 18 19

                             20 22 21, 21 22 23"

            TextureCoordinates="0 0, 1 0, 0 1, 1 1,

                                0 0, 1 0, 0 1, 1 1,

                                0 0, 1 0, 0 1, 1 1,

                                0 0, 1 0, 0 1, 1 1,

                                0 0, 1 0, 0 1, 1 1,

                                0 0, 1 0, 0 1, 1 1" />

        <Viewport3D x:Key="Viewport3DKey"

            Width="100"

            Height="100">

            <ModelVisual3D>

                <ModelVisual3D.Content>

                    <Model3DGroup>

                        <GeometryModel3D Geometry="{StaticResource CubeMeshGeometry3DKey}" >

                            <GeometryModel3D.Material>

                                <DiffuseMaterial Brush="RoyalBlue" />

                            </GeometryModel3D.Material>

                        </GeometryModel3D>

                        <AmbientLight Color="#404040" />

                        <DirectionalLight

                            Color="#c0c0c0"

                            Direction="2 -3 -1" />

                    </Model3DGroup>

                </ModelVisual3D.Content>

            </ModelVisual3D>

            <Viewport3D.Camera>

                <PerspectiveCamera

                    Position="-2 2 4"

                    LookDirection="2 -2 -4"

                    UpDirection="0 1 0"

                    FieldOfView="22.5" />

            </Viewport3D.Camera>

        </Viewport3D>

    </Window.Resources>

    <DockPanel>

        <ScrollBar Name="horizontalScrollBar" DockPanel.Dock="Bottom"

            Orientation="Horizontal"

            Minimum="-180"

            Maximum="180"

            LargeChange="10"

            SmallChange="1" />

        <ScrollBar Name="verticalScrollBar" DockPanel.Dock="Right"

            Orientation="Vertical"

            Minimum="-180"

            Maximum="180"

            LargeChange="10"

            SmallChange="1" />

        <Viewport3D>

            <ModelVisual3D>

                <ModelVisual3D.Content>

                    <Model3DGroup>

                        <GeometryModel3D Geometry="{StaticResource CubeMeshGeometry3DKey}">

                            <GeometryModel3D.Material>

                                <DiffuseMaterial>

                                    <DiffuseMaterial.Brush>

                                        <VisualBrush

                                            RenderOptions.CachingHint="Cache"

                                            Viewport="0 0 0.2 0.2"

                                            TileMode="Tile"

                                            Visual= "{StaticResource Viewport3DKey}" />

                                    </DiffuseMaterial.Brush>

                                </DiffuseMaterial>

                            </GeometryModel3D.Material>

                            <GeometryModel3D.Transform>

                                <Transform3DGroup>

                                    <RotateTransform3D>

                                        <RotateTransform3D.Rotation>

                                            <AxisAngleRotation3D

                                                Axis="0 1 0"

                                                Angle="{Binding ElementName=horizontalScrollBar, Path=Value}" />

                                        </RotateTransform3D.Rotation>

                                    </RotateTransform3D>

                                    <RotateTransform3D>

                                        <RotateTransform3D.Rotation>

                                            <AxisAngleRotation3D

                                                Axis="1 0 0"

                                                Angle="{Binding ElementName=verticalScrollBar, Path=Value}" />

                                        </RotateTransform3D.Rotation>

                                    </RotateTransform3D>

                                </Transform3DGroup>

                            </GeometryModel3D.Transform>

                        </GeometryModel3D>

                        <AmbientLight Color="White" />

                        <DirectionalLight

                            Color="Gray"

                            Direction="2 -3 -1" />

                    </Model3DGroup>

                </ModelVisual3D.Content>

            </ModelVisual3D>

            <Viewport3D.Camera>

                <PerspectiveCamera

                    Position="-2 2 4"

                    LookDirection="2 -2 -4"

                    UpDirection="0 1 0"

                    FieldOfView="30" />

            </Viewport3D.Camera>

        </Viewport3D>

    </DockPanel>

</Window>

 

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Posted by 사용자 icodebroker

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