첨부 실행 코드는 나눔고딕코딩 폰트를 사용합니다.
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TestProject.zip
0.02MB

▶ MainPage.xaml

<Page x:Class="TestProject.MainPage"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    Background="{ThemeResource ApplicationPageBackgroundThemeBrush}"
    FontFamily="나눔고딕코딩"
    FontSize="16">
    <Grid>
        <Button Name="executeButton"
            HorizontalAlignment="Center"
            VerticalAlignment="Center"
            Width="100"
            Height="100"
            Content="실행" />
    </Grid>
</Page>

 

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▶ MainPage.xaml.cs

using Windows.Foundation;
using Windows.Graphics.Display;
using Windows.UI.Core;
using Windows.UI.ViewManagement;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Input;

namespace TestProject
{
    /// <summary>
    /// 메인 페이지
    /// </summary>
    public sealed partial class MainPage : Page
    {
        //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor
        ////////////////////////////////////////////////////////////////////////////////////////// Public

        #region 생성자 - MainPage()

        /// <summary>
        /// 생성자
        /// </summary>
        public MainPage()
        {
            InitializeComponent();

            #region 윈도우 크기를 설정한다.

            double width  = 800d;
            double height = 600d;

            double dpi = (double)DisplayInformation.GetForCurrentView().LogicalDpi;

            ApplicationView.PreferredLaunchWindowingMode = ApplicationViewWindowingMode.PreferredLaunchViewSize;

            Size windowSize = new Size(width * 96d / dpi, height * 96d / dpi);

            ApplicationView.PreferredLaunchViewSize = windowSize;

            Window.Current.Activate();

            ApplicationView.GetForCurrentView().TryResizeView(windowSize);

            #endregion
            #region 윈도우 제목을 설정한다.

            ApplicationView.GetForCurrentView().Title = "TestProject";

            #endregion

            this.executeButton.PointerEntered += executeButton_PointerEntered;
            this.executeButton.PointerExited  += executeButton_PointerExited;
        }

        #endregion

        //////////////////////////////////////////////////////////////////////////////////////////////////// Method
        ////////////////////////////////////////////////////////////////////////////////////////// Private

        #region 실행 버튼 포인터 진입시 처리하기 - executeButton_PointerEntered(sender, e)

        /// <summary>
        /// 실행 버튼 포인터 진입시 처리하기
        /// </summary>
        /// <param name="sender">이벤트 발생자</param>
        /// <param name="e">이벤트 인자</param>
        private void executeButton_PointerEntered(object sender, PointerRoutedEventArgs e)
        {
            Window.Current.CoreWindow.PointerCursor = new CoreCursor(CoreCursorType.Hand, 1);
        }

        #endregion
        #region 실행 버튼 포인터 이탈시 처리하기 - executeButton_PointerExited(sender, e)

        /// <summary>
        /// 실행 버튼 포인터 이탈시 처리하기
        /// </summary>
        /// <param name="sender">이벤트 발생자</param>
        /// <param name="e">이벤트 인자</param>
        private void executeButton_PointerExited(object sender, PointerRoutedEventArgs e)
        {
            Window.Current.CoreWindow.PointerCursor = new CoreCursor(CoreCursorType.Arrow, 1);
        }

        #endregion
    }
}
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