첨부 실행 코드는 나눔고딕코딩 폰트를 사용합니다.
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TestProject.zip
다운로드

▶ BitmapHelper.cs

using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Runtime.InteropServices;

namespace TestProject
{
    /// <summary>
    /// 비트맵 헬퍼
    /// </summary>
    public static class BitmapHelper
    {
        //////////////////////////////////////////////////////////////////////////////////////////////////// Method
        ////////////////////////////////////////////////////////////////////////////////////////// Static
        //////////////////////////////////////////////////////////////////////////////// Public

        #region 비트맵 로드하기 - LoadBitmap(filePath)

        /// <summary>
        /// 비트맵 로드하기
        /// </summary>
        /// <param name="filePath">파일 경로</param>
        /// <returns>비트맵</returns>
        public static Bitmap LoadBitmap(string filePath)
        {
            using(Bitmap bitmap = new Bitmap(filePath))
            {
                return new Bitmap(bitmap);
            }
        }

        #endregion
        #region 그라디언트 기반 가장자리 탐지 필터 적용하기 - ApplyGradientBasedEdgeDetectionFilter(sourceBitmap, threshold)

        /// <summary>
        /// 그라디언트 기반 가장자리 탐지 필터 적용하기
        /// </summary>
        /// <param name="sourceBitmap">소스 비트맵</param>
        /// <param name="threshold">임계치</param>
        /// <returns>비트맵</returns>
        public static Bitmap ApplyGradientBasedEdgeDetectionFilter(Bitmap sourceBitmap, byte threshold = 0)
        {
            BitmapData sourceBitmapData = sourceBitmap.LockBits
            (
                new Rectangle(0, 0, sourceBitmap.Width, sourceBitmap.Height),
                ImageLockMode.ReadOnly,
                PixelFormat.Format32bppArgb
            );

            byte[] sourceByteArray = new byte[sourceBitmapData.Stride * sourceBitmapData.Height];
            byte[] targetByteArray = new byte[sourceBitmapData.Stride * sourceBitmapData.Height];

            Marshal.Copy(sourceBitmapData.Scan0, sourceByteArray, 0, sourceByteArray.Length);

            sourceBitmap.UnlockBits(sourceBitmapData);

            int  offset    = 0;
            int  gradientValue   = 0;
            bool exceedThreshold = false;

            for(int offsetY = 1; offsetY < sourceBitmap.Height - 1; offsetY++)
            {
                for(int offsetX = 1; offsetX < sourceBitmap.Width - 1; offsetX++)
                {
                    offset          = offsetY * sourceBitmapData.Stride + offsetX * 4;
                    gradientValue   = 0;
                    exceedThreshold = true;

                    CheckThreshold
                    (
                        sourceByteArray,
                        offset - 4,
                        offset + 4,
                        ref gradientValue,
                        threshold,
                        2
                    );

                    exceedThreshold = CheckThreshold
                    (
                        sourceByteArray,
                        offset - sourceBitmapData.Stride,
                        offset + sourceBitmapData.Stride,
                        ref gradientValue,
                        threshold,
                        2
                    );

                    if(exceedThreshold == false)
                    {
                        gradientValue = 0;

                        exceedThreshold = CheckThreshold
                        (
                            sourceByteArray,
                            offset - 4,
                            offset + 4,
                            ref gradientValue,
                            threshold
                        );

                        if(exceedThreshold == false)
                        {
                            gradientValue = 0;

                            exceedThreshold = CheckThreshold
                            (
                                sourceByteArray,
                                offset - sourceBitmapData.Stride,
                                offset + sourceBitmapData.Stride,
                                ref gradientValue,
                                threshold
                            );

                            if(exceedThreshold == false)
                            {
                                gradientValue = 0;

                                CheckThreshold
                                (
                                    sourceByteArray,
                                    offset - 4 - sourceBitmapData.Stride,
                                    offset + 4 + sourceBitmapData.Stride,
                                    ref gradientValue,
                                    threshold,
                                    2
                                );

                                exceedThreshold = CheckThreshold
                                (
                                    sourceByteArray,
                                    offset - sourceBitmapData.Stride + 4,
                                    offset - 4 + sourceBitmapData.Stride,
                                    ref gradientValue,
                                    threshold,
                                    2
                                );

                                if(exceedThreshold == false)
                                {
                                    gradientValue = 0;

                                    exceedThreshold = CheckThreshold
                                    (
                                        sourceByteArray,
                                        offset - 4 - sourceBitmapData.Stride,
                                        offset + 4 + sourceBitmapData.Stride,
                                        ref gradientValue,
                                        threshold
                                    );

                                    if(exceedThreshold == false)
                                    {
                                        gradientValue = 0;

                                        exceedThreshold = CheckThreshold
                                        (
                                            sourceByteArray,
                                            offset - sourceBitmapData.Stride + 4,
                                            offset + sourceBitmapData.Stride - 4,
                                            ref gradientValue,
                                            threshold
                                        );
                                    }
                                }
                            }
                        }
                    }

                    targetByteArray[offset    ] = (byte)(exceedThreshold ? 255 : 0);
                    targetByteArray[offset + 1] = targetByteArray[offset];
                    targetByteArray[offset + 2] = targetByteArray[offset];
                    targetByteArray[offset + 3] = 255;
                }
            }

            Bitmap targetBitmap = new Bitmap(sourceBitmap.Width, sourceBitmap.Height);

            BitmapData targetBitmapData = targetBitmap.LockBits
            (
                new Rectangle(0, 0, targetBitmap.Width, targetBitmap.Height),
                ImageLockMode.WriteOnly,
                PixelFormat.Format32bppArgb
            );

            Marshal.Copy(targetByteArray, 0, targetBitmapData.Scan0, targetByteArray.Length);

            targetBitmap.UnlockBits(targetBitmapData);

            return targetBitmap;
        }

        #endregion

        //////////////////////////////////////////////////////////////////////////////// Private

        #region 임계치 체크하기 - CheckThreshold(sourceByteArray, offset1, offset2, gradientValue, threshold, divideBy)

        /// <summary>
        /// 임계치 체크하기
        /// </summary>
        /// <param name="sourceByteArray">소스 바이트 배열</param>
        /// <param name="offset1">오프셋 1</param>
        /// <param name="offset2">오프셋 2</param>
        /// <param name="gradientValue">그라디언트 값</param>
        /// <param name="threshold">임계치</param>
        /// <param name="divideBy">젯수</param>
        /// <returns>임계치 체크 결과</returns>
        private static bool CheckThreshold
        (
            byte[]  sourceByteArray,
            int     offset1,
            int     offset2,
            ref int gradientValue,
            byte    threshold,
            int     divideBy = 1
        )
        {
            gradientValue += Math.Abs(sourceByteArray[offset1    ] - sourceByteArray[offset2    ]) / divideBy;
            gradientValue += Math.Abs(sourceByteArray[offset1 + 1] - sourceByteArray[offset2 + 1]) / divideBy;
            gradientValue += Math.Abs(sourceByteArray[offset1 + 2] - sourceByteArray[offset2 + 2]) / divideBy;

            return (gradientValue >= threshold);
        }

        #endregion
    }
}

 

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▶ MainForm.cs

using System.Drawing;
using System.Windows.Forms;

namespace TestProject
{
    /// <summary>
    /// 메인 폼
    /// </summary>
    public partial class MainForm : Form
    {
        //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor
        ////////////////////////////////////////////////////////////////////////////////////////// Public

        #region 생성자 - MainForm()

        /// <summary>
        /// 생성자
        /// </summary>
        public MainForm()
        {
            InitializeComponent();

            Bitmap sourceBitmap = BitmapHelper.LoadBitmap("IMAGE\\sample.jpg");
            Bitmap targetBitmap = BitmapHelper.ApplyGradientBasedEdgeDetectionFilter(sourceBitmap, 250);

            this.pictureBox.SizeMode = PictureBoxSizeMode.Zoom;
            this.pictureBox.Image    = targetBitmap;
        }

        #endregion
    }
}
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