첨부 실행 코드는 나눔고딕코딩 폰트를 사용합니다.
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■ DrawingBrush 클래스를 사용하는 방법을 보여준다.

TestProject.zip
0.01MB

▶ MainWindow.xaml

<Window x:Class="TestProject.MainWindow"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    Width="800"
    Height="600"
    Title="TestProject"
    FontFamily="나눔고딕코딩"
    FontSize="16">
    <Rectangle Name="rectangle"
        Width="100"
        Height="100" />
</Window>

 

▶ MainWindow.xaml.cs

using System.Windows;
using System.Windows.Media;

namespace TestProject
{
    /// <summary>
    /// 메인 윈도우
    /// </summary>
    public partial class MainWindow : Window
    {
        //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor
        ////////////////////////////////////////////////////////////////////////////////////////// Public

        #region 생성자 - MainWindow()

        /// <summary>
        /// 생성자
        /// </summary>
        public MainWindow()
        {
            InitializeComponent();

            GeometryDrawing backgroundGeometryDrawing = new GeometryDrawing
            (
                Brushes.White,
                null,
                new RectangleGeometry(new Rect(0, 0, 100, 100))
            );

            LinearGradientBrush linearGradientBrush = new LinearGradientBrush();

            linearGradientBrush.GradientStops.Add(new GradientStop(Colors.Black, 0.0));
            linearGradientBrush.GradientStops.Add(new GradientStop(Colors.Gray , 1.0));

            GeometryGroup checkerGeometryGroup = new GeometryGroup();

            checkerGeometryGroup.Children.Add(new RectangleGeometry(new Rect(0 , 0 , 50, 50)));
            checkerGeometryGroup.Children.Add(new RectangleGeometry(new Rect(50, 50, 50, 50)));

            GeometryDrawing checkerGeometryDrawing = new GeometryDrawing(linearGradientBrush, null, checkerGeometryGroup);

            DrawingGroup drawingGroup = new DrawingGroup();

            drawingGroup.Children.Add(backgroundGeometryDrawing);
            drawingGroup.Children.Add(checkerGeometryDrawing);

            DrawingBrush drawingBrush = new DrawingBrush();

            drawingBrush.Viewport = new Rect(0, 0, 0.25, 0.25);
            drawingBrush.TileMode = TileMode.Tile;
            drawingBrush.Drawing  = drawingGroup;

            this.rectangle.Fill = drawingBrush;
        }

        #endregion
    }
}
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