첨부 실행 코드는 나눔고딕코딩 폰트를 사용합니다.
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■ StreamGeometry 클래스를 사용해 1개 이상의 연결된 베지어 곡선(Bezier Curve)을 그리는 방법을 보여준다.

TestProject.zip
다운로드

▶ MainWindow.xaml

<Window x:Class="TestProject.MainWindow"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    Width="800"
    Height="600"
    Title="StreamGeometry 클래스 : 1개 이상의 연결된 베지어 곡선(Bezier Curve) 그리기"
    FontFamily="나눔고딕코딩"
    FontSize="16">
    <Grid>
        <Path Name="path"
            HorizontalAlignment="Center"
            VerticalAlignment="Center"
            Stroke="Turquoise"
            StrokeThickness="5" />
    </Grid>
</Window>

 

▶ MainWindow.xaml.cs

using System.Collections.Generic;
using System.Windows;
using System.Windows.Media;

namespace TestProject
{
    /// <summary>
    /// 메인 윈도우
    /// </summary>
    public partial class MainWindow : Window
    {
        //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor
        ////////////////////////////////////////////////////////////////////////////////////////// Public

        #region 생성자 - MainWindow()

        /// <summary>
        /// 생성자
        /// </summary>
        public MainWindow()
        {
            InitializeComponent();

            StreamGeometry geometry = new StreamGeometry();

            geometry.FillRule = FillRule.EvenOdd;

            using(StreamGeometryContext context = geometry.Open())
            {
                context.BeginFigure(new Point(10, 100), true, false);

                List<Point> pointList = new List<Point>();

                pointList.Add(new Point(100, 0  ));
                pointList.Add(new Point(200, 200));
                pointList.Add(new Point(300, 100));
                pointList.Add(new Point(400, 0  ));
                pointList.Add(new Point(500, 200));
                pointList.Add(new Point(600, 100));

                context.PolyBezierTo(pointList, true, false);
            }

            geometry.Freeze();

            this.path.Data = geometry;
        }

        #endregion
    }
}
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