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■ TextBlock 엘리먼트에서 DoubleAnimation 객체를 사용해 텍스트 투명도를 변경하는 애니메이션을 만드는 방법을 보여준다.
▶ MainWindow.xaml
<Window x:Class="TestProject.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Width="800"
Height="600"
Title="TestProject"
FontFamily="나눔고딕코딩"
FontSize="16">
<Grid>
<TextBlock Name="textBlock"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Foreground="Maroon"
FontSize="48"
FontWeight="Bold">
This is fading text
<TextBlock.Triggers>
<EventTrigger RoutedEvent="TextBlock.Loaded">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
Storyboard.TargetName="textBlock"
Storyboard.TargetProperty="(TextBlock.Opacity)"
Duration="00:00:05"
From="1.0"
To="0.0"
AutoReverse="True"
RepeatBehavior="Forever" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</TextBlock.Triggers>
</TextBlock>
</Grid>
</Window>
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